Six covenmates now have names, faces, and confirmed romance arcs in the college-life sim Witchbrook, and the developer at Chucklefish has been steadily unveiling them across a series of official dev blogs on the Witchbrook website. From the very first witch-mechanic reveal to the newest Mossport bachelor, every Witchbrook new characters revealed so far has a distinct personality, a preferred hangout, and a story arc that branches based on how much time you pour into the relationship. This guide breaks down the six covenmates confirmed to date, the schedule logic that determines where each one shows up, and what their canonical interests say about the gifting and romance systems waiting in the full release.
The Six Confirmed Covenmates and Their Public Identities
The dev team has committed to a total of eleven romanceable covenmates in the finished game, with six of them already named and visually introduced. Below is the full roster of covenmates you can currently plan a college life around, based on community reports and developer posts.
| Covenmate | Discipline / Vibe | Confirmed Location | Romance Path |
|---|---|---|---|
| Hana Satō | Boba-shop regular, early-game introduction | Around Caffeina and the harbour district | Spend time at the boba counter, give tea-themed gifts |
| Eli Ivers | Charmer, popular with returning students | Student village, common room | High-friendship gating before confession |
| Cormac | Artist, draws everything he sees | College art studio, plaza sketching | Compliment his work, bring art supplies |
| Pip | Witch-mechanic, workshop near the harbour | Workshop by the docks | Tinker together, bring mechanical salvage |
| Leif | Gardener, Mossport's newest eligible bachelor | Wild Flower Shop, greenhouses | Plant-themed gifts, help with seasonal beds |
| Evadne | Eccentric inventor, "might invent a new potion while trying to make toast" | Coven common areas, dorms | Gift weird ingredients, react to chaos |
The Hana and Eli pairing has been in the public eye the longest, because the developer first teased them in the Back to School dev blog when the project rebooted around grounded magic and college disciplines. Hana and Eli are the soft-entry point for new players who want a low-conflict route, while Cormac the artist and Leif the gardener were added later as more personality-driven options. The most recent addition is Evadne, who rounds out the six with a chaotic-inventor energy that mirrors the witch-mechanic Pip archetype from a different discipline.
Why Only Six of Eleven Are Named
The remaining five covenmates are deliberately under wraps so the studio can stagger reveals and keep the marketing cycle alive leading up to launch. The community reads this as a soft commitment to a longer post-launch roster as well, similar to how Stardew Valley drip-fed marriage candidates across its 1.5 patches. Until the next dev blog drops, the schedule map and the Witchbrook characters list remain the best reference for filling in the gaps.
How the Witchbrook Schedule Map Routes Every Character
Every named NPC in Witchbrook runs on a deterministic two-tier simulation: high fidelity near the player, lower fidelity at a distance, but always tracking the same arrival time and place regardless of where you are. According to the Spellbound by Simulation dev blog, no character ever teleports, so if you know Pip's workshop opens at 9 a.m., that fact holds whether you are standing outside the door or halfway across Mossport. This makes a character schedule map less of a guess and more of a clock-reading exercise.
| Time Block | Predicted Hotspots (based on dev blog clues) | Covenmates Likely Present |
|---|---|---|
| Morning (7 a.m. – 11 a.m.) | Caffeina, College gates, Wild Flower Shop | Hana (Caffeina), Leif (Wild Flower Shop) |
| Midday (11 a.m. – 3 p.m.) | Plaza, art studio, class buildings | Eli (plaza), Cormac (art studio) |
| Afternoon (3 p.m. – 6 p.m.) | Harbour, workshop, shops | Pip (workshop by the docks) |
| Evening (6 p.m. – 10 p.m.) | Dorm common rooms, observatory, dorms | Evadne (dorms), Hana and Eli (common room) |
| Night (10 p.m. – late) | Observatory, dorms, late diners | Evadne (late tinkering), Leif (seasonal night watering) |
The character's routine shifts with weather, season, and life events, which is why winter is a particularly useful test window: shorter days push morning hangouts earlier, and the Winter Comes to Mossport dev blog confirms that Pip's workshop is decorated with fairy lights and candy canes in December, making it the most reliable afternoon anchor in the season. Tracking the schedule map matters most for romance gating, because every covenmate has a relationship arc that only opens once you have caught them in a specific context enough times.
Schedule Quirks Worth Memorizing
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Pip the witch-mechanic runs a colourful, slightly chaotic workshop near the harbour and rarely leaves it during the workday; she is the easiest target for a focused play session because her location does not drift.
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Leif the gardener flips between the Wild Flower Shop in the morning and the greenhouses in the afternoon, which mirrors how real horticulturists split their day between retail customers and back-of-house care.
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Hana drifts between the boba counter and the student village, which makes her a flexible early-game friend for players who bounce between the harbour and the academic district.
Romance Foundations: Gifts, Time, and Story Arcs
Witchbrook treats romance as a system you earn, not a system you unlock. Relationships build by spending time with a covenmate, exchanging gifts that match their interests, and triggering dynamic cutscenes that branch based on prior choices. Every arc can also progress platonically, so the same covenmate who could become your partner can remain a close friend if you never push the confession step.
Gifting by Personality Type
The most efficient gifting strategy is to read each covenmate's archetype and buy into it, rather than brute-forcing random presents. The table below summarizes community-tested signal gifts drawn from the dev blog hints.
| Covenmate | High-Affinity Gift Themes | Avoid |
|---|---|---|
| Hana | Boba, tea blends, sweet pastries | Anything bitter or burnt |
| Eli | Class notes, charming small accessories | Loud prank gifts |
| Cormac | Art supplies, sketchbooks, themed pencils | Mass-produced posters |
| Pip | Mechanical salvage, gears, polished crystals | Anything fragile she cannot disassemble |
| Leif | Bulbs, seeds, seasonal flowers from his shop | Wilted or out-of-season plants |
| Evadne | Weird ingredients, experimental samples | Anything boring or fully explained |
These gift themes are inferred from personality cues in the dating dev blog, so treat them as a starting hypothesis rather than a confirmed database. Once the full game ships, the NPC gift preferences reference will be the canonical source for hard numbers.
Story Arcs and Confession Timing
Each covenmate runs a multi-stage arc: introduction, deepening friendship, conflict or event, and an optional confession beat. The community currently estimates that confession requires roughly a full in-game season of consistent interactions, with the exact threshold depending on how often you trigger the right schedule windows. For players who want a more guided route, the Witchbrook gift and romance guide breaks each arc into a step-by-step checklist once the full data set lands.
Mossport Setting and Why It Shapes the Roster
The roster is not random; it maps onto the college disciplines the dev team outlined in the Back to School dev blog. Alchemy focuses on local plants and animals turning into herbal teas, salves, and complex potions, which is why Leif the gardener and Pip the witch-mechanic (who mixes mechanical salvage with spellwork) feel like natural neighbors. Divination, taught at the College Observatory, leans toward the spiritual and weather-reading side of magic, which opens room for a character archetype the community is still waiting to see named. The grounded-vocation framing is also why every covenmate so far has a day job or a craft, rather than a pure spellcaster identity, and it lines up with the developer's stated inspirations of the Tiffany Aching series and Kiki's Delivery Service.
Seasonal Pacing for the Six Covenmates
| Season | Visual Cues (from dev blogs) | Relationship Tip |
|---|---|---|
| Spring | Tulip Festival, fresh greenhouses | Best window for Leif — plant-themed gifting peaks |
| Summer | Long days, outdoor markets | Best window for Eli and Hana — plaza hangouts |
| Autumn | Harvest, scholar comeback | Best window for Cormac — art critique scenes |
| Winter | Fairy lights, candy canes, snow | Best window for Pip and Evadne — cozy indoor arcs |
Players who plan a seasonal rotation rather than chasing every covenmate at once will find confession scenes line up with the most thematically appropriate festival moments, which is part of why the community currently treats witch-mechanic Pip as a winter romance and gardener Leif as a spring romance.
Community Reading of the Six and What to Expect Next
The community reading of the six named covenmates, based on player reactions across forums and dev-blog comment threads, clusters them into three personality brackets. Hana and Eli are the safe, every-player-friendly options that anchor the early-game friend group. Cormac and Leif are the personality-driven specialists whose arcs require buying into their hobbies before the deeper scenes unlock. Pip and Evadne are the chaos agents, both with a tinkering streak, which sets up a fun rivalry if the developer lets them share scenes.
What the Remaining Five Could Look Like
The five unnamed covenmates will likely fill the gaps the current six do not cover. Expect at least one divination-focused student tied to the College Observatory, at least one more combat-adjacent discipline because the developer has hinted at potion-making that solves complex cures, and likely a townsfolk romance option similar to the merchant-archetype NPCs that already populate the Witchbrook characters list. Until those reveals land, planning a save around the six confirmed covenmates is the most reliable way to build a first playthrough that does not need to restart once the next patch introduces new faces.
Practical Takeaways for the Current Roster
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Start with Hana at Caffeina if you want a low-conflict tutorial arc and an early-game boba-shop friend.
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Pivot to Eli in the student village once you have unlocked the common room and the gift threshold opens up.
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Schedule Cormac for midday art-studio visits to chain scene triggers efficiently.
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Park Pip at the workshop by the docks for a focused winter romance that rewards mechanical salvage hoarding.
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Save Leif for a spring save file so the Tulip Festival timing lines up with the gardener's peak arc.
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Treat Evadne as a wildcard friendship that pays off when you can gift experimental ingredients, which is why she is best saved for a second or third playthrough.
Frequently Asked Questions
Who are the six Witchbrook new characters revealed so far?
The six confirmed covenmates are Hana Satō, Eli Ivers, Cormac, Pip, Leif, and Evadne, all announced across the official dev blogs. Eleven romanceable covenmates are planned in total, with five more still under wraps as of the most recent developer update.
Where does the witch-mechanic Pip spend her day in Mossport?
Pip runs a colourful, slightly chaotic workshop near the harbour and stays there through most of the afternoon and evening. The location is decorated with fairy lights and candy canes in winter, which makes her the easiest covenmate to track on a fixed schedule.
What is special about the gardener Leif compared to the other romance options?
Leif is a green-thumbed witch and Mossport's newest eligible bachelor, tied to the Wild Flower Shop and the greenhouses. His arc peaks during the Tulip Festival in spring, when seasonal gifting options multiply and his relationship scenes line up with festival events.
How does the Witchbrook character schedule map work?
The simulation runs on a two-tier fidelity system, tracking every NPC at full detail near the player and lower detail at a distance, but always arriving at the same place at the same time. Weather, season, and life events shift daily routines, so a schedule map is best read as a clock overlay rather than a static checklist.
Will there be more romanceable characters added after launch?
The developer has confirmed eleven romanceable covenmates in total and is staging reveals so five more will land across future dev blogs. Community reports suggest at least one divination-focused student tied to the College Observatory and a townsfolk archetype are likely candidates among the unnamed slots.